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	<id>https://wiki.fetishquest.com/index.php?action=history&amp;feed=atom&amp;title=Asset_Template_%28Asset%29</id>
	<title>Asset Template (Asset) - Revision history</title>
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	<updated>2026-05-29T19:21:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.fetishquest.com/index.php?title=Asset_Template_(Asset)&amp;diff=154&amp;oldid=prev</id>
		<title>JasX: Created page with &quot;An asset template describes parameters to auto generate an item (usually armor). It&#039;s commonly used in Player Templates and Autoloot game actions. {| class=&quot;wikitable&quot; |+ !Field !Type !Default !Description |- |Label |String | |A unique identifier for your asset template. &#039;&#039;&#039;Do not change the label once you&#039;re done setting up your asset template!&#039;&#039;&#039; |- |Name |String | |Name your item. Doesn&#039;t have to be unique. |- |Short...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fetishquest.com/index.php?title=Asset_Template_(Asset)&amp;diff=154&amp;oldid=prev"/>
		<updated>2025-02-19T20:33:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;An asset template describes parameters to auto generate an item (usually armor). It&amp;#039;s commonly used in &lt;a href=&quot;/index.php/Player_Template_(Asset)&quot; title=&quot;Player Template (Asset)&quot;&gt;Player Templates&lt;/a&gt; and Autoloot &lt;a href=&quot;/index.php/Game_Action_(Asset)&quot; title=&quot;Game Action (Asset)&quot;&gt;game actions&lt;/a&gt;. {| class=&amp;quot;wikitable&amp;quot; |+ !Field !Type !Default !Description |- |Label |String | |A unique identifier for your asset template. &amp;#039;&amp;#039;&amp;#039;Do not change the label once you&amp;#039;re done setting up your asset template!&amp;#039;&amp;#039;&amp;#039; |- |Name |String | |Name your item. Doesn&amp;#039;t have to be unique. |- |Short...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;An asset template describes parameters to auto generate an item (usually armor). It&amp;#039;s commonly used in [[Player Template (Asset)|Player Templates]] and Autoloot [[Game Action (Asset)|game actions]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Field&lt;br /&gt;
!Type&lt;br /&gt;
!Default&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Label&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|A unique identifier for your asset template. &amp;#039;&amp;#039;&amp;#039;Do not change the label once you&amp;#039;re done setting up your asset template!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Name&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|Name your item. Doesn&amp;#039;t have to be unique.&lt;br /&gt;
|-&lt;br /&gt;
|Shortname&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|A short name for your item. For an example &amp;quot;leather thong of fate&amp;quot; should be shortened to &amp;quot;thong&amp;quot;. Use your own discretion.&lt;br /&gt;
|-&lt;br /&gt;
|Level&lt;br /&gt;
|Int&lt;br /&gt;
|5&lt;br /&gt;
|Sets a minimum level for when this template should start appearing in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Size&lt;br /&gt;
|Float&lt;br /&gt;
|1&lt;br /&gt;
|Sets a size. We&amp;#039;re using a full sized shirt as a comparison. So if a bra is roughly 20% the size of a full shirt, set it to 0.2. Used in weight calculations. Use your own discretion.&lt;br /&gt;
|-&lt;br /&gt;
|Base color name&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|Name of the item&amp;#039;s color.&lt;br /&gt;
|-&lt;br /&gt;
|Bas color&lt;br /&gt;
|Color&lt;br /&gt;
|&lt;br /&gt;
|The actual color of the item.&lt;br /&gt;
|-&lt;br /&gt;
|Icon&lt;br /&gt;
|[[Icon]]&lt;br /&gt;
|&lt;br /&gt;
|Item icon.&lt;br /&gt;
|-&lt;br /&gt;
|Hit sounds&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|Leave empty to use default. But you can also supply a URL to an OGG file or a CSV. Plays when the player is hit on that slot with certain attacks (only affects upper/lower body armor slots). &lt;br /&gt;
|-&lt;br /&gt;
|Description&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|Describe your item.&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|Int&lt;br /&gt;
|0&lt;br /&gt;
|Lets you give required stats to your template. Most items do NOT use this field, as stats are auto generated elsewhere.&lt;br /&gt;
|-&lt;br /&gt;
|Slot&lt;br /&gt;
|Array&lt;br /&gt;
|lowerBody&lt;br /&gt;
|Set which slots the item should be equipped to (if any).&lt;br /&gt;
|-&lt;br /&gt;
|Materials&lt;br /&gt;
|[[Material Template (Asset)|Material Template]]&lt;br /&gt;
|&lt;br /&gt;
|Material templates that this item supports. Generally only used for armor.&lt;br /&gt;
|-&lt;br /&gt;
|Tags&lt;br /&gt;
|[[Tag|Tags]]&lt;br /&gt;
|&lt;br /&gt;
|Tags that describe your item. Should start with as_&lt;br /&gt;
|-&lt;br /&gt;
|Passives&lt;br /&gt;
|[[Wrapper (Asset)|Wrapper]]&lt;br /&gt;
|&lt;br /&gt;
|Wrappers that should ALWAYS be applied to this item. Consider leaving this blank as they&amp;#039;re usually auto generated.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JasX</name></author>
	</entry>
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