<?xml version="1.0"?>
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	<id>https://wiki.fetishquest.com/index.php?action=history&amp;feed=atom&amp;title=Player_Template_%28Asset%29</id>
	<title>Player Template (Asset) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.fetishquest.com/index.php?action=history&amp;feed=atom&amp;title=Player_Template_%28Asset%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;action=history"/>
	<updated>2026-04-11T18:39:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=264&amp;oldid=prev</id>
		<title>JasX at 21:46, 5 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=264&amp;oldid=prev"/>
		<updated>2025-05-05T21:46:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:46, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l188&quot;&gt;Line 188:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 188:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tag your character using the pl_ tags. Unlike editing tags in game, all tags should be prefixed with pl_&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tag your character using the pl_ tags. Unlike editing tags in game, all tags should be prefixed with pl_&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Jiggles&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|[[Player Jiggle (Asset)|Player Jiggle]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Adds jiggles to your character.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Advanced Icon States&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Advanced Icon States&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key fqwiki:diff:1.41:old-237:rev-264:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>JasX</name></author>
	</entry>
	<entry>
		<id>https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=237&amp;oldid=prev</id>
		<title>JasX at 18:08, 26 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=237&amp;oldid=prev"/>
		<updated>2025-03-26T18:08:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:08, 26 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l118&quot;&gt;Line 118:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 118:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|False&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|False&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|When checked, the NPC won&amp;#039;t equip its generated gear. Mimics use this.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|When checked, the NPC won&amp;#039;t equip its generated gear. Mimics use this.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|No Proxy&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Boolean&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|False&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|By default, the player images are proxied by the FQ server. If you&#039;re hosting at a place that allows hotlinking (correct CORS headers), then you can turn off proxying to speed up load times.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Sadistic min&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Sadistic min&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key fqwiki:diff:1.41:old-221:rev-237:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>JasX</name></author>
	</entry>
	<entry>
		<id>https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=221&amp;oldid=prev</id>
		<title>JasX at 15:47, 20 February 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=221&amp;oldid=prev"/>
		<updated>2025-02-20T15:47:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:47, 20 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l200&quot;&gt;Line 200:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 200:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Viable Asset Materials&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Viable Asset Materials&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Asset &lt;/del&gt;Material (Asset)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Asset &lt;/del&gt;Material]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Material &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Template &lt;/ins&gt;(Asset)|Material &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Template&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Materials of the viable asset templates field that should be included in the randomizer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Materials of the viable asset templates field that should be included in the randomizer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l225&quot;&gt;Line 225:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 225:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Viable Classes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Viable Classes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Player Class (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Template&lt;/del&gt;)|Player Class]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[Player Class (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Asset&lt;/ins&gt;)|Player Class]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Player classes that this NPC can be.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Player classes that this NPC can be.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>JasX</name></author>
	</entry>
	<entry>
		<id>https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=193&amp;oldid=prev</id>
		<title>JasX at 12:56, 20 February 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=193&amp;oldid=prev"/>
		<updated>2025-02-20T12:56:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:56, 20 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you want help creating a monster, check out the [[Creating a Monster|monster tutorial]]!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A player template is a template for a character that gets randomly generated when you encounter them. Used in most random encounters. For boss encounters you\&amp;#039;ll want to use [[Player (Asset)|Player]] assets instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A player template is a template for a character that gets randomly generated when you encounter them. Used in most random encounters. For boss encounters you\&amp;#039;ll want to use [[Player (Asset)|Player]] assets instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>JasX</name></author>
	</entry>
	<entry>
		<id>https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=180&amp;oldid=prev</id>
		<title>JasX at 12:14, 20 February 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=180&amp;oldid=prev"/>
		<updated>2025-02-20T12:14:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:14, 20 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l188&quot;&gt;Line 188:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 188:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Random unequipped loot&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Random unequipped loot&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Random &lt;/del&gt;Loot (Asset)|Random Loot]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Player Template &lt;/ins&gt;Loot (Asset)|Random Loot]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Lets you add random loot that shouldn&amp;#039;t be equipped.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Lets you add random loot that shouldn&amp;#039;t be equipped.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key fqwiki:diff:1.41:old-139:rev-180:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>JasX</name></author>
	</entry>
	<entry>
		<id>https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=139&amp;oldid=prev</id>
		<title>JasX: Created page with &quot;A player template is a template for a character that gets randomly generated when you encounter them. Used in most random encounters. For boss encounters you\&#039;ll want to use Player assets instead. {| class=&quot;wikitable&quot; |+ !Field !Type !Default !Description |- |Label |String | |A unique label for your template. &#039;&#039;&#039;Do not alter after creating&#039;&#039;&#039;. |- |Name |String | |A name for your template. Does not have to be unique. |- |Species |String | |Species for y...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fetishquest.com/index.php?title=Player_Template_(Asset)&amp;diff=139&amp;oldid=prev"/>
		<updated>2025-02-19T13:40:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A player template is a template for a character that gets randomly generated when you encounter them. Used in most random encounters. For boss encounters you\&amp;#039;ll want to use &lt;a href=&quot;/index.php/Player_(Asset)&quot; title=&quot;Player (Asset)&quot;&gt;Player&lt;/a&gt; assets instead. {| class=&amp;quot;wikitable&amp;quot; |+ !Field !Type !Default !Description |- |Label |String | |A unique label for your template. &amp;#039;&amp;#039;&amp;#039;Do not alter after creating&amp;#039;&amp;#039;&amp;#039;. |- |Name |String | |A name for your template. Does not have to be unique. |- |Species |String | |Species for y...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A player template is a template for a character that gets randomly generated when you encounter them. Used in most random encounters. For boss encounters you\&amp;#039;ll want to use [[Player (Asset)|Player]] assets instead.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Field&lt;br /&gt;
!Type&lt;br /&gt;
!Default&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Label&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|A unique label for your template. &amp;#039;&amp;#039;&amp;#039;Do not alter after creating&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Name&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|A name for your template. Does not have to be unique.&lt;br /&gt;
|-&lt;br /&gt;
|Species&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|Species for your template.&lt;br /&gt;
|-&lt;br /&gt;
|Voice&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|Voice kit. Not used by the official game.&lt;br /&gt;
|-&lt;br /&gt;
|Image&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|URL to the fully dressed NPC. Do not use if using advanced art layers.&lt;br /&gt;
|-&lt;br /&gt;
|Image Upper Body&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|URL to art of your NPC wearing only upper body armor. Do not use if using advanced art layers.&lt;br /&gt;
|-&lt;br /&gt;
|Image Lower Body&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|URL to art of your NPC wearing only lower body armor. Do not use if using advanced art layers.&lt;br /&gt;
|-&lt;br /&gt;
|Image Nude&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|URL to art of your NPC wearing no armor. Or if your NPC has only one art layer. Always use this field.&lt;br /&gt;
|-&lt;br /&gt;
|Image Base Path&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|Prepended to any art URLs (including advanced). Generally the domain.&lt;br /&gt;
|-&lt;br /&gt;
|Max Action&lt;br /&gt;
|Int&lt;br /&gt;
|3&lt;br /&gt;
|Max actions the NPC can have, picked at random from the viable actions field. Use -1 for unlimited.&lt;br /&gt;
|-&lt;br /&gt;
|Min Level&lt;br /&gt;
|Int&lt;br /&gt;
|1&lt;br /&gt;
|Minimum level for players to encounter this NPC unless there are no alternatives in the encounter that fit.&lt;br /&gt;
|-&lt;br /&gt;
|Max Level&lt;br /&gt;
|Int&lt;br /&gt;
|10&lt;br /&gt;
|Maximum level for players to encounter this NPC unless there are no alternatives in the encounter that fit.&lt;br /&gt;
|-&lt;br /&gt;
|Max nr:&lt;br /&gt;
|Int&lt;br /&gt;
| -1&lt;br /&gt;
|Sets a cap on how many of this NPCs may be generated into a single encounter. Use -1 for unlimited.&lt;br /&gt;
|-&lt;br /&gt;
|Carried copper:&lt;br /&gt;
|Int&lt;br /&gt;
|100&lt;br /&gt;
|Max number of copper for this NPC to carry.&lt;br /&gt;
|-&lt;br /&gt;
|Gear quality&lt;br /&gt;
|Float&lt;br /&gt;
|0.2&lt;br /&gt;
|Quality of gear worn and dropped.&lt;br /&gt;
|-&lt;br /&gt;
|Gear chance&lt;br /&gt;
|Float&lt;br /&gt;
|0.6&lt;br /&gt;
|Chance of having a piece of equipment.&lt;br /&gt;
|-&lt;br /&gt;
|Min size&lt;br /&gt;
|Float&lt;br /&gt;
|4&lt;br /&gt;
|Minimum size of NPC. Consider 4-7 to be humanoid range. Where 4 is shortstack, 5-6 average, and 7 freakishly tall. 0 is insect size and 10 a full sized dragon.&lt;br /&gt;
|-&lt;br /&gt;
|Max Size&lt;br /&gt;
|Float&lt;br /&gt;
|5&lt;br /&gt;
|Maximum size of NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Slots&lt;br /&gt;
|Float&lt;br /&gt;
|1&lt;br /&gt;
|By default, the amount of slots in a random encounter is equal to the number of players, plus a random amount. Slots is a go to way of making an NPC more difficult. An NPC that takes up 2 slots becomes twice as powerful, but resulting in fewer NPCs as it takes up 2 NPC slots. Generally stick to 1 unless you&amp;#039;re making a particularly difficult NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Power&lt;br /&gt;
|Float&lt;br /&gt;
|1&lt;br /&gt;
|Can be used to make a monster more or less difficult, but doesn&amp;#039;t affect slots. Using slots instead is strongly recommended.&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|Int&lt;br /&gt;
|0&lt;br /&gt;
|Lets you add defensive armor (mainly to beasts since they don&amp;#039;t wear armor). Value is percent in whole numbers. So 50 would reduce damage taken by 50% unless the attacker has a way to bypass armor. Recommended values are between 10 and 40.&lt;br /&gt;
|-&lt;br /&gt;
|No equip&lt;br /&gt;
|Boolean&lt;br /&gt;
|False&lt;br /&gt;
|When checked, the NPC won&amp;#039;t equip its generated gear. Mimics use this.&lt;br /&gt;
|-&lt;br /&gt;
|Sadistic min&lt;br /&gt;
|Float&lt;br /&gt;
|0.1&lt;br /&gt;
|Mainly used for RP and punishment selection.&lt;br /&gt;
|-&lt;br /&gt;
|Sadistic Max&lt;br /&gt;
|Float&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dominant Min&lt;br /&gt;
|Float&lt;br /&gt;
|0.5&lt;br /&gt;
|Mainly used for RP, and punishment selection if players are defeated.&lt;br /&gt;
|-&lt;br /&gt;
|Dominant Max&lt;br /&gt;
|Float &lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hetero Min&lt;br /&gt;
|Float&lt;br /&gt;
|0&lt;br /&gt;
|Mainly used for RP, but sexuality may also affect the player NPCs choose to attack.&lt;br /&gt;
|-&lt;br /&gt;
|Hetero Max&lt;br /&gt;
|Float&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence Min&lt;br /&gt;
|Float&lt;br /&gt;
|0.4&lt;br /&gt;
|Mainly used for RP. But may also affect combat strategy. 0.4-0.6 is the span of human intelligence.&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence Max&lt;br /&gt;
|Float&lt;br /&gt;
|0.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talkative Min&lt;br /&gt;
|Float&lt;br /&gt;
|0.3&lt;br /&gt;
|Affects chance of NPC speaking during combat. The higher the value the higher the chance&lt;br /&gt;
|-&lt;br /&gt;
|Talkative Max&lt;br /&gt;
|Float&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|Int&lt;br /&gt;
|0&lt;br /&gt;
|Affects base stats. Use these, but consider not using more than +-3 to any of these.&lt;br /&gt;
|-&lt;br /&gt;
|Description&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|Description of your NPC that shows when you inspect them.&lt;br /&gt;
|-&lt;br /&gt;
|Tags&lt;br /&gt;
|Tags&lt;br /&gt;
|&lt;br /&gt;
|Tag your character using the pl_ tags. Unlike editing tags in game, all tags should be prefixed with pl_&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Icon States&lt;br /&gt;
|[[Player Icon State (Asset)|Player Icon State]]&lt;br /&gt;
|&lt;br /&gt;
|See the [[Creating Advanced Art Layers|Advanced Art Layers guide]].&lt;br /&gt;
|-&lt;br /&gt;
|Random unequipped loot&lt;br /&gt;
|[[Random Loot (Asset)|Random Loot]]&lt;br /&gt;
|&lt;br /&gt;
|Lets you add random loot that shouldn&amp;#039;t be equipped.&lt;br /&gt;
|-&lt;br /&gt;
|Viable Gear&lt;br /&gt;
|[[Asset (Asset)|Asset]]&lt;br /&gt;
|&lt;br /&gt;
|Lets you add viable handheld assets that should be included in the equipment randomizer and equipped if possible.&lt;br /&gt;
|-&lt;br /&gt;
|Viable Asset Materials&lt;br /&gt;
|[[Asset Material (Asset)|Asset Material]]&lt;br /&gt;
|&lt;br /&gt;
|Materials of the viable asset templates field that should be included in the randomizer.&lt;br /&gt;
|-&lt;br /&gt;
|Viable Asset Templates&lt;br /&gt;
|[[Asset Template (Asset)|Asset Template]]&lt;br /&gt;
|&lt;br /&gt;
|Asset templates that should be included in the randomizer.&lt;br /&gt;
|-&lt;br /&gt;
|Viable Consumables&lt;br /&gt;
|[[Asset (Asset)|Asset]]&lt;br /&gt;
|&lt;br /&gt;
|Assets that can be equipped to potion slot.&lt;br /&gt;
|-&lt;br /&gt;
|Required Assets&lt;br /&gt;
|[[Asset (Asset)|Asset]]&lt;br /&gt;
|&lt;br /&gt;
|Assets that are ALWAYS added, and equipped if possible.&lt;br /&gt;
|-&lt;br /&gt;
|Required Actions&lt;br /&gt;
|[[Action (Asset)|Action]]&lt;br /&gt;
|&lt;br /&gt;
|Actions that should ALWAYS be known, and bypass Max Actions.&lt;br /&gt;
|-&lt;br /&gt;
|Viable Classes&lt;br /&gt;
|[[Player Class (Template)|Player Class]]&lt;br /&gt;
|&lt;br /&gt;
|Player classes that this NPC can be.&lt;br /&gt;
|-&lt;br /&gt;
|Passives&lt;br /&gt;
|[[Wrapper (Asset)|Wrapper]]&lt;br /&gt;
|&lt;br /&gt;
|Passive wrappers.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JasX</name></author>
	</entry>
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