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	<id>https://wiki.fetishquest.com/index.php?action=history&amp;feed=atom&amp;title=Room_Asset_%28Asset%29</id>
	<title>Room Asset (Asset) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.fetishquest.com/index.php?action=history&amp;feed=atom&amp;title=Room_Asset_%28Asset%29"/>
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	<updated>2026-04-11T23:19:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.fetishquest.com/index.php?title=Room_Asset_(Asset)&amp;diff=218&amp;oldid=prev</id>
		<title>JasX: Created page with &quot;{| class=&quot;wikitable&quot; |+ !Field !Type !Default !Description |- |Name |String | |Optional. But used with some game action types. |- |Respawn |Int |0 |Time of in-game seconds to respawn (only applies to lootable items). |- |Hide if non-interactive |Boolean |False |Hides the mesh if no game actions pass filter. |- |Quick door |String |NOT A DOOR |Doors use game actions, but if you don&#039;t need to add conditions to doors, then you can use the quick door dropdown instead. |- |Ig...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fetishquest.com/index.php?title=Room_Asset_(Asset)&amp;diff=218&amp;oldid=prev"/>
		<updated>2025-02-20T15:46:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; |+ !Field !Type !Default !Description |- |Name |String | |Optional. But used with some game action types. |- |Respawn |Int |0 |Time of in-game seconds to respawn (only applies to lootable items). |- |Hide if non-interactive |Boolean |False |Hides the mesh if no game actions pass filter. |- |Quick door |String |NOT A DOOR |Doors use game actions, but if you don&amp;#039;t need to add conditions to doors, then you can use the quick door dropdown instead. |- |Ig...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Field&lt;br /&gt;
!Type&lt;br /&gt;
!Default&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Name&lt;br /&gt;
|String&lt;br /&gt;
|&lt;br /&gt;
|Optional. But used with some game action types.&lt;br /&gt;
|-&lt;br /&gt;
|Respawn&lt;br /&gt;
|Int&lt;br /&gt;
|0&lt;br /&gt;
|Time of in-game seconds to respawn (only applies to lootable items).&lt;br /&gt;
|-&lt;br /&gt;
|Hide if non-interactive&lt;br /&gt;
|Boolean&lt;br /&gt;
|False&lt;br /&gt;
|Hides the mesh if no game actions pass filter.&lt;br /&gt;
|-&lt;br /&gt;
|Quick door&lt;br /&gt;
|String&lt;br /&gt;
|NOT A DOOR&lt;br /&gt;
|Doors use game actions, but if you don&amp;#039;t need to add conditions to doors, then you can use the quick door dropdown instead.&lt;br /&gt;
|-&lt;br /&gt;
|Ignore mesh tags&lt;br /&gt;
|Boolean&lt;br /&gt;
|False&lt;br /&gt;
|By default, each mesh has tags (shown below). If you don&amp;#039;t check this, the mesh tags will be re-added if you delete them.&lt;br /&gt;
|-&lt;br /&gt;
|Tags&lt;br /&gt;
|[[Tag]]&lt;br /&gt;
|&lt;br /&gt;
|Adds mesh tags. Each mesh comes with hard-coded ones, but you can add new here.&lt;br /&gt;
|-&lt;br /&gt;
|Game Actions&lt;br /&gt;
|[[Game Action (Asset)|Game Action]]&lt;br /&gt;
|&lt;br /&gt;
|Game actions to perform when the item is clicked.&lt;br /&gt;
|-&lt;br /&gt;
|Conditions&lt;br /&gt;
|[[Condition (Asset)|Condition]]&lt;br /&gt;
|&lt;br /&gt;
|Conditions needed to be met for this mesh to show up.&lt;br /&gt;
|-&lt;br /&gt;
|Default Animation&lt;br /&gt;
|String&lt;br /&gt;
|idle&lt;br /&gt;
|Only works for animated mesh. Lets you set the default animation state.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JasX</name></author>
	</entry>
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