Node Editor

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The node editor offers a better overview over how an asset is connected. Currently this is used for Roleplay.

Controls:

Input Description
Click & Drag On Background Pans the node view.
Click & Drag On Block Header Moves a node.
Click & Drag On Block Node Draws a new node connection. Nodes can be connected right and left side of a block, and must match by color.
Ctrl + Click & Drag Drags a selection box, allowing you to select multiple blocks.
Right Click on Background Opens the global context menu (see below).
Right Click On Block Opens the block context menu (see below).
Right Click On Background With Multiple Selctions Opens the batch context menu (see below).
Shift + Click & Drag Block Header Clones the block (or all selected blocks if you have an active multi-block selection).
Mousewheel Zooms
Shift + Right Click On Block Resets block connection positions.
Right Click on Line Opens the line context menu (see below).
Global Context Menu
Option Description
+ <blockType> Inserts a new block of this type.
Pan To Root Pans to the root node.
Purge Position Resets all positions (can be useful is you've lost the node positions).
Minimize All Minimizes all Blocks
Maximize All Maximizes all Blocks.
Block Context Menu
Option Description
Align Inputs Moves connected nodes to this one.
Delete Deletes the node.
Bath Context Menu
Option Description
Maximize Maximizes selected blocks.
Minimize Minimizes selected blocks.
Delete Deletes selected blocks.
Line Context menu
Option Description
Delete Deletes the line