The node editor offers a better overview over how an asset is connected. Currently this is used for Roleplay.
Controls:
Input
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Description
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Click & Drag On Background
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Pans the node view.
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Click & Drag On Block Header
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Moves a node.
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Click & Drag On Block Node
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Draws a new node connection. Nodes can be connected right and left side of a block, and must match by color.
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Ctrl + Click & Drag
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Drags a selection box, allowing you to select multiple blocks.
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Right Click on Background
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Opens the global context menu (see below).
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Right Click On Block
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Opens the block context menu (see below).
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Right Click On Background With Multiple Selctions
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Opens the batch context menu (see below).
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Shift + Click & Drag Block Header
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Clones the block (or all selected blocks if you have an active multi-block selection).
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Mousewheel
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Zooms
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Shift + Right Click On Block
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Resets block connection positions.
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Right Click on Line
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Opens the line context menu (see below).
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Global Context Menu
Option
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Description
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+ <blockType>
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Inserts a new block of this type.
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Pan To Root
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Pans to the root node.
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Purge Position
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Resets all positions (can be useful is you've lost the node positions).
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Minimize All
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Minimizes all Blocks
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Maximize All
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Maximizes all Blocks.
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Block Context Menu
Option
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Description
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Align Inputs
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Moves connected nodes to this one.
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Delete
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Deletes the node.
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Bath Context Menu
Option
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Description
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Maximize
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Maximizes selected blocks.
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Minimize
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Minimizes selected blocks.
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Delete
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Deletes selected blocks.
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Line Context menu
Option
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Description
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Delete
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Deletes the line
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