Dungeon Flow Node (Asset): Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

21 August 2025

  • curprev 15:5215:52, 21 August 2025 JasX talk contribs 1,275 bytes +1,275 Created page with "A flow node is used to create a general layout for an advanced procedural dungeon. Each node can have multiple condition groups, but only one is ever picked. These condition groups decide which room templates should be available in that group. Such as cave tiles that also support forest tiles etc. These tiles must be specified in Room Templates, and the conditions of the room templates still apply. {| class="wikitable" |+ !Field !Type !Default !Description |- |Name |Stri..." Tag: Visual edit