User contributions for JasX
Jump to navigation
Jump to search
10 May 2025
- 13:4213:42, 10 May 2025 diff hist +1 Player (Asset) No edit summary current Tag: Visual edit
9 May 2025
- 13:3213:32, 9 May 2025 diff hist +228 Event No edit summary current Tag: Visual edit
- 13:3113:31, 9 May 2025 diff hist +32 Event No edit summary Tag: Visual edit
- 09:5909:59, 9 May 2025 diff hist +1,475 Event No edit summary Tag: Visual edit
8 May 2025
- 14:4314:43, 8 May 2025 diff hist +96 Player Jiggle (Asset) No edit summary current Tag: Visual edit
6 May 2025
- 18:0918:09, 6 May 2025 diff hist −61 Player Jiggle (Asset) No edit summary Tag: Visual edit
5 May 2025
- 21:5521:55, 5 May 2025 diff hist +80 Player Jiggle Point (Asset) No edit summary current Tag: Visual edit
- 21:5321:53, 5 May 2025 diff hist +1,063 Player Jiggle (Asset) No edit summary Tag: Visual edit
- 21:4621:46, 5 May 2025 diff hist +88 Player Template (Asset) No edit summary current Tag: Visual edit
4 May 2025
- 20:4520:45, 4 May 2025 diff hist +36 Player (Asset) No edit summary Tag: Visual edit
- 17:2617:26, 4 May 2025 diff hist +96 Player Jiggle (Asset) No edit summary Tag: Visual edit
- 17:2517:25, 4 May 2025 diff hist +635 N Player Jiggle Point (Asset) Created page with "Jiggle points sets up the actual "bones" for jiggling. Note that changes made here won't show up in the parent jiggle window. You'll have to click the refresh button at the top of said window for the preview to update. {| class="wikitable" !Field !Type !Default !Description |- |X Pos |Float |0 |Left to right position of the animation. |- |Y Pos |Float |0 |Top to bottom position of the animation. |- |Radius |Float |0 |Radius of the animation. Pixels in the center are affe..." Tag: Visual edit
- 17:2117:21, 4 May 2025 diff hist +1,742 N Player Jiggle (Asset) Created page with "Player jiggles lets you set up groups of jiggle bones on specific slots. These are basic "smudge" type warps on the image that causes a jiggle looking animation when hit by certain attacks. {| class="wikitable" !Field !Type !Default !Description |- |Slot |String |Breasts |The slot to animate. If you have multiple player jiggles with the same slot, the top one with valid conditions will be used. |- |Mask |String | |URL to a transparent PNG where black pixels decide which..." Tag: Visual edit
- 17:1117:11, 4 May 2025 diff hist +322 Player (Asset) No edit summary Tag: Visual edit
22 April 2025
- 14:1914:19, 22 April 2025 diff hist 0 Creating Advanced Art Layers →Creating the Art current Tag: Visual edit
21 April 2025
- 14:3814:38, 21 April 2025 diff hist +73 Talent Group (Asset) No edit summary current Tag: Visual edit
- 14:0214:02, 21 April 2025 diff hist +676 N Talent Group (Asset) Created page with "Talents are slottable passives. Said passives can be slotted at any trainer, and are unlocked via conditions. Talent groups are always linked to a Story. {| class="wikitable" |+ !Field !Type !Description |- |Name |String |Name of your talent group. Will show up in the talent picker. |- |Max slots |String |A number or math formula determining how many passives players can have. For an example: ''min(5,ceil(ta_Lv/2))'' would mean 1 passive every even leve..." Tag: Visual edit
- 13:5913:59, 21 April 2025 diff hist +212 Story (Asset) No edit summary current Tag: Visual edit
- 13:5713:57, 21 April 2025 diff hist +696 N Talent (Asset) Created page with "Talents are passives and can be enabled an disabled by players at any trainer. Talents are grouped in Talent Groups which are enabled and managed by a Story. {| class="wikitable" |+ !Field !Type !Description |- |label |string |A unique label. Do not modify after creation! |- |condition description |string |Describes what you need to do to unlock said talent. |- |hide if conditions not met |boolean |Hides the talent in the talent..." current Tag: Visual edit
- 11:5111:51, 21 April 2025 diff hist +180 Effect (Asset) No edit summary current Tag: Visual edit
- 11:5011:50, 21 April 2025 diff hist +134 Wrapper (Asset) No edit summary current Tag: Visual edit
- 11:3411:34, 21 April 2025 diff hist +42 Math →Functions current Tag: Visual edit
- 11:0911:09, 21 April 2025 diff hist +1,940 Math No edit summary Tag: Visual edit
20 April 2025
- 11:3511:35, 20 April 2025 diff hist +41 Action (Asset) No edit summary current Tag: Visual edit
12 April 2025
- 12:1412:14, 12 April 2025 diff hist +163 FqAutoLayers No edit summary current Tag: Visual edit
- 12:1412:14, 12 April 2025 diff hist +1,059 FQCrop Batch No edit summary current Tag: Visual edit
- 09:5609:56, 12 April 2025 diff hist +4 Creating Advanced Art Layers →Creating the Art Tag: Visual edit
10 April 2025
- 13:1913:19, 10 April 2025 diff hist +78 Creating Advanced Art Layers →Creating the Art Tag: Visual edit
31 March 2025
- 13:5713:57, 31 March 2025 diff hist +332 Wrapper (Asset) No edit summary Tag: Visual edit
27 March 2025
- 11:5511:55, 27 March 2025 diff hist +17 Creating Advanced Art Layers →Preparing the Reaction Faces Tag: Visual edit
- 11:5511:55, 27 March 2025 diff hist +55 FqAutoLayers No edit summary Tag: Visual edit
- 11:5411:54, 27 March 2025 diff hist +3,520 N FqAutoLayers Created page with "This script will automatically try to remove unchanged pixels. <pre> var startRulesUnits = preferences.rulerUnits; var doc = activeDocument; var bgLayer; var allLayers = []; var layerNames = { stains : 55, sling_heavy: 25, sling_med : 25, sling_leather : {alias:"sling_med", num:25}, sling_light : 25, sling_cloth : {alias:"sling_light", num:25}, bodysuit_med : 25, bodysuit_leather : {alias:"bodysuit_med", num:25}, bodysuit_light : 25, bodysuit_cloth : {..." Tag: Visual edit: Switched
- 11:5311:53, 27 March 2025 diff hist −31 Creating Advanced Art Layers →Creating the Art Tag: Visual edit
- 11:5111:51, 27 March 2025 diff hist +703 FQCrop Batch No edit summary Tag: Visual edit
26 March 2025
- 20:4520:45, 26 March 2025 diff hist +132 Story (Asset) No edit summary Tag: Visual edit
- 18:0818:08, 26 March 2025 diff hist +221 Player Template (Asset) No edit summary Tag: Visual edit
- 13:0013:00, 26 March 2025 diff hist +206 Player (Asset) No edit summary Tag: Visual edit
25 March 2025
- 19:5419:54, 25 March 2025 diff hist +143 Wrapper (Asset) No edit summary Tag: Visual edit
- 19:5319:53, 25 March 2025 diff hist +1,171 Action (Asset) →Description variabls Tag: Visual edit
- 19:4019:40, 25 March 2025 diff hist +197 Action (Asset) →Common action tags Tag: Visual edit
- 12:1812:18, 25 March 2025 diff hist +230 Text (Asset) →Using mathVars in texts current Tag: Visual edit
22 March 2025
- 14:0914:09, 22 March 2025 diff hist +417 Text (Asset) No edit summary Tag: Visual edit
- 11:2711:27, 22 March 2025 diff hist +53 Math →Advanced Formulas Tag: Visual edit
20 February 2025
- 15:5115:51, 20 February 2025 diff hist −16 FQCrop Batch No edit summary Tag: Visual edit
- 15:5015:50, 20 February 2025 diff hist −16 Creating Advanced Art Layers No edit summary Tag: Visual edit
- 15:5015:50, 20 February 2025 diff hist −16 Creating a Roleplay No edit summary current Tag: Visual edit
- 15:4915:49, 20 February 2025 diff hist −1 Story (Asset) No edit summary Tag: Visual edit
- 15:4915:49, 20 February 2025 diff hist −2 Roleplay Stage (Asset) No edit summary current Tag: Visual edit
- 15:4915:49, 20 February 2025 diff hist +1 Roleplay (Asset) No edit summary current Tag: Visual edit
- 15:4815:48, 20 February 2025 diff hist −3 Encounter (Asset) No edit summary current Tag: Visual edit