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Created page with "Texts are assets that usually show up in the combat log, but may also be used under the hood in things like roleplays. Texts are a bit special in that every event raised will parse the texts database and look for any matching texts. If some are found, one is picked at random and output into the combat log. Click the question mark on the top of the text editor for more information on how to create texts. Category:Modding" |
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Texts are assets that usually show up in the combat log, but may also be used under the hood in things like [[Roleplay|roleplays]]. | #REDIRECT [[Text (Asset)]]Texts are assets that usually show up in the combat log, but may also be used under the hood in things like [[Roleplay|roleplays]]. | ||
Texts are a bit special in that every event raised will parse the texts database and look for any matching texts. If some are found, one is picked at random and output into the combat log. Click the question mark on the top of the text editor for more information on how to create texts. | Texts are a bit special in that every event raised will parse the texts database and look for any matching texts. If some are found, one is picked at random and output into the combat log. Click the question mark on the top of the text editor for more information on how to create texts. | ||
[[Category:Modding]] | [[Category:Modding]] |
Latest revision as of 12:51, 20 February 2025
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Texts are assets that usually show up in the combat log, but may also be used under the hood in things like roleplays.
Texts are a bit special in that every event raised will parse the texts database and look for any matching texts. If some are found, one is picked at random and output into the combat log. Click the question mark on the top of the text editor for more information on how to create texts.