Shop Asset (Asset): Difference between revisions
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Created page with "Binding for an item that's sold in a store. {| class="wikitable" |+ !Field !Type !Default !Description |- |Item |Asset | |Asset to be sold. |- |Cost |Int | -1 |Sets cost of item. -1 will attempt to use the value set on the item itself. |- |Amount |Int | -1 |Amount of stock for each restock period. Use -1 for infinite. |- |Restock Rate |Int |260000 |Time (in game seconds) for each restock cycle. The restock cycle begins the first time the shop is opened...." |
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Latest revision as of 11:30, 20 February 2025
Binding for an item that's sold in a store.
| Field | Type | Default | Description |
|---|---|---|---|
| Item | Asset | Asset to be sold. | |
| Cost | Int | -1 | Sets cost of item. -1 will attempt to use the value set on the item itself. |
| Amount | Int | -1 | Amount of stock for each restock period. Use -1 for infinite. |
| Restock Rate | Int | 260000 | Time (in game seconds) for each restock cycle. The restock cycle begins the first time the shop is opened. |
| Alt Currentcy | Shop Token | Lets you set up to trade this for specific items. | |
| Conditions | Condition | Conditions for this item to show up in the shop. Checked against the player viewing the shop as a target for the condition event. |