Dungeon Sub Template (Asset): Difference between revisions
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|Boolean | |Boolean | ||
|False | |False | ||
|If checked, these rooms are treated as sub-dungeons instead, and added to the pool of flow node dungeons. | |If checked, these rooms are treated as sub-dungeons instead, and added to the pool of flow node dungeons. Note. When this is checked, the conditions check against the parent room, not this one. | ||
|- | |- | ||
|Required door tags | |Required door tags | ||
Latest revision as of 17:43, 18 May 2026
Used to set conditions for rooms and encounters attached to a procedural dungeon.
| Field | Asset Type | Type | Default | Description |
|---|---|---|---|---|
| Room/Encounter | Any | Room / Encounter | Asset to add conditions to. | |
| Conditions | Any | Condition | Conditions needed to validate to add the room. Often Z position conditions. | |
| Min Z / Max Z | Room | Only available in room templates. Sets the min and max z coordinates where these rooms can be placed. Do not use Z level conditions in Room type subtemplates, it will fail to generate! Use Min Z / Max Z instead! | ||
| No Rot | Room | Boolean | False | Prevents the room from being rotated. |
| Is House | Room | Boolean | False | If checked, these rooms are treated as sub-dungeons instead, and added to the pool of flow node dungeons. Note. When this is checked, the conditions check against the parent room, not this one. |
| Required door tags | Room | Tags | Requires parent room doors to have all these tags. Tags here support regex. |