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| |Tags to add to the player while wearing an item with this material. Starting with as_ | | |Tags to add to the player while wearing an item with this material. Starting with as_ |
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| '''export''' '''function''' help(){
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| let out = <nowiki>''</nowiki>;
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| out += '<nowiki><h3>Material Template:</h3></nowiki>'+
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| '<nowiki><p></p></nowiki>';
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| out += '<nowiki><h3>Fields</h3></nowiki>';
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| out += '<nowiki><table>';</nowiki>
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| out +=
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| '<nowiki><tr></nowiki>'+
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| '<nowiki><td></nowiki>Label<nowiki></td></nowiki>'+
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| '<nowiki><td></nowiki>A unique label to access the asset by. WARNING: DO NOT CHANGE AFTER SETTING IT, OR RISK BROKEN LINKS!<nowiki></td></nowiki>'+
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| '<nowiki></tr></nowiki>'+
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| '<nowiki><tr></nowiki>'+
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| '<nowiki><td></nowiki>Name<nowiki></td></nowiki>'+
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| '<nowiki><td></nowiki>Name of the material. Will be prepended to the asset name.<nowiki></td></nowiki>'+
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| '<nowiki></tr></nowiki>'+
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| '<nowiki><tr></nowiki>'+
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| '<nowiki><td></nowiki>Base color name<nowiki></td></nowiki>'+
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| '<nowiki><td></nowiki>Name the color of the item.<nowiki></td></nowiki>'+
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| '<nowiki></tr></nowiki>'+
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| '<nowiki><tr></nowiki>'+
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| '<nowiki><td></nowiki>Base color<nowiki></td></nowiki>'+
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| '<nowiki><td></nowiki>Select a the color.<nowiki></td></nowiki>'+
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| '<nowiki></tr></nowiki>'+
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| '<nowiki><tr></nowiki>'+
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| '<nowiki><td></nowiki>Tintable<nowiki></td></nowiki>'+
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| '<nowiki><td></nowiki>Check if the material can be dyed at a blacksmith.<nowiki></td></nowiki>'+
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| '<nowiki></tr></nowiki>'+
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| '<nowiki><tr></nowiki>'+
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| '<nowiki><td></nowiki>Weight<nowiki></td></nowiki>'+
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| '<nowiki><td></nowiki>Assume the material was attached to an item the size of a shirt. How much would it weigh in grams? For metal I suggest 5000-7000.<nowiki></td></nowiki>'+
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| '<nowiki></tr></nowiki>'+
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| '<nowiki><tr></nowiki>'+
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| '<nowiki><td></nowiki>Level<nowiki></td></nowiki>'+
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| '<nowiki><td></nowiki>Minimum player level for this material to show up in world.<nowiki></td></nowiki>'+
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| '<nowiki></tr></nowiki>'+
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| '<nowiki><tr></nowiki>'+
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| '<nowiki><td></nowiki>Stat bonus<nowiki></td></nowiki>'+
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| '<nowiki><td></nowiki>Can be used to add bonus enchants. Leave at 0 for most materials.<nowiki></td></nowiki>'+
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| '<nowiki></tr></nowiki>'+
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| '<nowiki><tr></nowiki>'+
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| '<nowiki><td></nowiki>Hit sound<nowiki></td></nowiki>'+
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| '<nowiki><td></nowiki>Leave empty. This is auto generated.<nowiki></td></nowiki>'+
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| '<nowiki></tr></nowiki>'+
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| '<nowiki><tr></nowiki>'+
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| '<nowiki><td></nowiki>SV/BON<nowiki></td></nowiki>'+
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| '<nowiki><td></nowiki>Avoidance/Proficiency adjust. I suggest keeping it small, and using negatives. Such as Steel granting 3 sv physical but -2 sv arcane.<nowiki></td></nowiki>'+
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| '<nowiki></tr></nowiki>'+
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| '<nowiki><tr></nowiki>'+
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| '<nowiki><td></nowiki>Tags<nowiki></td></nowiki>'+
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| '<nowiki><td></nowiki>Add material tags starting with "as_", such as as_steel, as_metal, as_hard etc.<nowiki></td></nowiki>'+
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| '<nowiki></tr></nowiki>'
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| ;
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| out += '<nowiki></table></nowiki>';
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| '''return''' out;
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| };
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Physical materials that can be applied to different types of equipment. These are always tied to an Asset Template.
Field
|
Type
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Default
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Description
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Label
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String
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A unique label for your material. Do not alter after setting up your material!
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Name
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String
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A unique name for your material
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Base color name
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String
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White
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Name of the color.
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Base color
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Color
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White
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The color itself.
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Tintable
|
Boolean
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True
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Whether this material can be dyed.
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Weight
|
Integer
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400
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Weight in grams assuming the item the material is tied to is about the size of a shirt.
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Level
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Integer
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1
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Min level for the material to show up in drops.
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Stat Bonus
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Integer
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0
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Lets you add some extra stats to the random asset generator. Not currently used in the main game.
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Hit Sound
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String
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Alternate hit sounds for the item. Can be a URL to an OGG file or a CSV of OGG files. Leave it empty to use the item tags to auto pick a sound for you.
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Stats
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Int
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0
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Lets you tweak stats for the base item. You can use negative values. Try to keep the total sum to 0, or up to +4 for high level items.
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Tags
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Tag
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Tags to add to the player while wearing an item with this material. Starting with as_
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