User contributions for JasX

A user with 342 edits. Account created on 12 September 2023.
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18 February 2024

24 October 2023

9 October 2023

16 September 2023

  • 02:1102:11, 16 September 2023 diff hist +1,035 N Sharing Your Mod Created page with "There's 2 ways to share a mod: Share the file yourself, or upload it to the mod repo. == Sharing the file yourself == This is the easiest way, and recommended for users who only want to share it with their friends, or on a discord server etc. Just click File > Export and share the fqmod file with anyone. == Using the Mod Repo == # You need an account at jasx.org, currently this requires either a google account or a Second Life account (since that's where JasX origi..." current
  • 02:0402:04, 16 September 2023 diff hist +57 Category:Modding No edit summary
  • 01:4301:43, 16 September 2023 diff hist +22 Creating an Exploration Dungeon No edit summary current
  • 01:3401:34, 16 September 2023 diff hist +3,931 N Creating an Exploration Dungeon Created page with "Exploration dungeons are procedurally generated dungeons which give you Cartographs once you fully explore them. They consist of collections of room assets that are then randomly connected. == Creating Rooms == Go to the Room asset listing (left menu), and create a new room. Give it a unique label. To get up to speed, I suggest going through the Creating_a_Dungeon guide. The main difference from the guide is that you don't need to link doors or setup loot. Instead..."
  • 01:1201:12, 16 September 2023 diff hist +1,596 N Creating an Enchant Created page with "Enchants are just wrappers that can appear on (mostly randomly generated) armor. # Start by creating a wrapper. I'll label mine superHpEnchant. # I'll uncheck detrimental and tick on turn start, and I'll set the rarity to legendary. You don't need a name or icon. # I'll set description to "+20 max HP". # Ctrl+click the interrupt effect, and both targetNotDead as they'll never be checked on an enchant. # To speed things up, I'll click library on effects, then search for..." current
  • 01:0401:04, 16 September 2023 diff hist +1,706 N Creating an Exploration Event Created page with "An exploration event is a random event that may pop up while you're exploring the world. They're almost universally based on roleplays and most commonly found in exploration dungeons, but you can add them to normal dungeons too. # First off create a new roleplay. I suggest following the Creating_a_Roleplay guide. When labeling it, I strongly recommend starting the label with expEvt_, like expEvt_crabPinch # When done with your RP, create a new encounter. I suggest..." current
  • 00:4400:44, 16 September 2023 diff hist +22 Creating a Roleplay No edit summary
  • 00:4400:44, 16 September 2023 diff hist +1,022 Creating a Roleplay No edit summary
  • 00:3900:39, 16 September 2023 diff hist +67 Creating a Roleplay No edit summary Tag: Visual edit
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