User contributions for JasX

A user with 285 edits. Account created on 12 September 2023.
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19 February 2025

  • 12:2012:20, 19 February 2025 diff hist +3,397 N Dungeon (Asset) Created page with "Dungeons are collections of rooms (cells) that a player can navigate. === Common pitfalls === * Avoid adding new rooms to official dungeons. Your rooms may be overwritten in the future. Add a "door" to an official dungeon instead and have it connect to your own dungeon. {| class="wikitable" |+ !Field !Type !Description |- |Label |String |A unique label for your dungeon. I strongly suggest you use a prefix for your mod. Such as if your mod is called "my dungeon mod", p..." Tag: Visual edit
  • 12:0312:03, 19 February 2025 diff hist +583 N StoryVar (Asset) Created page with "A story var is a setting that shows up on the new game screen for any Story that implements them. {| class="wikitable" |+ !Field !Type !Description |- |Label |String |A unique label for your var. '''Do not modify after you're done creating it!''' |- |Var description |String |This is the label that players will be attached to the form input when starting the game. |- |Type |String |Type of form field. |- |Values |String |Values. Use = to assign a default..." current Tag: Visual edit
  • 11:5911:59, 19 February 2025 diff hist +2,376 Story (Asset) No edit summary Tag: Visual edit
  • 11:2211:22, 19 February 2025 diff hist +1,353 N Story (Asset) Created page with "Stories are entry points into the game. They get put on the main menu. Yuug Peninsula and Big Cat Quest are both stories. {| class="wikitable" |+ !Field !Type !Description |- |Label |String |A unique label to access the asset by. '''Never change a label after creating your asset'''. |- |Name |String |Name of your story. |- |Icon |String |URL to an image file used as a background for the main menu entry. Recommended min size is 512x256. |- |Max Nr Player Options |Int |Max..." Tag: Visual edit
  • 10:5710:57, 19 February 2025 diff hist +2,044 N Fetish (Asset) Created page with "A fetish is basically a game setting that ends up in the fetishes section of main menu, and developers can tie a Condition to a fetish. Then use said conditions in texts and other assets. === When should you make a fetish? === It's subjective, but ask yourself "''if someone doesn't have this fetish, will they likely be '''turned off''' by it?''" If the answer is yes, then you should create a fetish for it. For an example, most people who aren't in..." current Tag: Visual edit

18 February 2025

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19 February 2024

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24 October 2023

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